Tuesday, March 6
...Winter has her very own second sketch! Hooray! Those bangs were a lot tougher to deal with than I thought they'd be... it must've taken me three pages before I got the bangs to look right in front of the face.
...I've figured out a simplified horse design to animate! I've been looking at so much illustrative work lately that I almost forgot how to make easily animatable characters! There is such a distinction between animation characters and illustration characters. The anatomy of an animated character has to be much more solid and weighted (if we're talking classical animation, which is what I need to do for film) and in illustration it's totally okay to tweak a character's design so much that the anatomy and weight may be totally unrealistic, because there is no need to animate an illustration, and you don't have to worry about how a slightly longer arm or leg, or very heavy head might affect the way the character moves. Sometimes I miss having that freedom in animated characters, of course, if you think of 3D characters it gets even tougher because to fix something you can't just erase it or hide something funky, you have to make sure the model and rig work correctly and have all the mobility a real puppet might have.
Anyway, sorry for that long tangent. Case in point, here are some more horse sketches and a couple of my model horse, *Chase. (Yes I gave her a name, I've got a slight obsession with names...).
*she's the horse in pink and brown pencil
Posted by Tanith at 1:41 AM